MOHAMMED ABDUL RAB
CONTACT INFORMATION
Address Avalon Apartments, Khader Bagh, Hyderabad - (500028)
Email ibnerahim1@gmail.com
LinkedIn linkedin.com/in/ibnerahim1/
Portfolio ibnerahim1.blogspot.com
Mobile +91 9700040112
PERSONAL INFORMATION
Father’s Name Mohammed Abdul Rahim
Date of birth 26/03/1996
Languages English, Hindi, Urdu
Hobbies Playing Video Games, Chess, Rubik’s cubes & Puzzle, Travelling
OBJECTIVE
Dedicated and accomplished Senior Game Developer with 5 years of hands-on experience in game development using Unity. Proven track record of successfully delivering high-quality games from concept to launch. Adept at collaborating with multidisciplinary teams to create engaging and immersive gameplay experiences. Seeking a challenging Senior Game Developer position to leverage expertise and contribute to the creation of cutting-edge games.
QUALIFICATION
Muffakham Jah College of Engineering and Technology
- Bachelor of Engineering, Information Technology (2014 - 2018)
EXPERIENCE
Founder and Game Developer | GD Games | 9/2018 - present
- Managed all aspects of game development, including design, programming, asset integration, and quality assurance.
- Conceptualised and implemented innovative gameplay mechanics
- Undertake freelance game development projects, collaborating with clients to bring their game ideas to life.
- Demonstrated a consistent record of delivering on-time and high-quality products while maintaining effective communication with clients throughout the development process.
Senior Game Developer | Billion D Studios | 4/2022 - 11/2022
- Collaborated with artists, designers, and sound engineers to ensure seamless integration of assets and maintain the game's visual and auditory quality.
- Mentored junior developers, providing guidance in coding best practices and fostering a culture of continuous learning.
- Optimised games performance by identifying and resolving bottlenecks, resulting in a drastic increase in frame rate and smoother gameplay.
Game Developer | RedLine Games | 04/2020 - 04/2022
- Implemented complex gameplay mechanics, including AI programming, enhancing player interaction.
- Collaborated closely with designers to iterate on gameplay features and mechanics, translating creative concepts into functional code.
- Assisted in debugging and troubleshooting issues during development and post-launch phases, maintaining a high level of game stability.
Junior Game Developer | Day Dreamz Studios | 10/2018 - 08/2019
- Gained practical experience in various aspects of game development, including coding, debugging, and asset integration.
- Collaborated with senior developers to implement minor gameplay features and improvements.
TECHNICAL SKILLS
- Proficient in Unity3D, C#, and object-oriented programming principles.
- Experience with basic asset creation using Blender and Krita.
- Strong understanding of game mechanics, AI programming, and physics simulation.
- Experience with version control systems like GitHub and BitBucket for collaborative development
- Excellent problem-solving and debugging skills
- Effective communication and team collaboration abilities
- Basic knowledge of shader programming and graphics optimisation techniques.
PROJECTS
GD Games
- Make My Sub : A Simulation game of making a Subway sandwich for the customers. was build under a contract with Crazy Labs, It was a solo project where I worked on all the aspects of development like game design, programming, creating and acquiring game assets, integrating assets, managing UI/UX.
- Tile Master : A Simulation game where player needs to place all the tiles. This too was a solo project and I was responsible for the complete project development and it accomplished the acquisition of 1000+ new users in first 10 days.
- Shark Tank (Freelance): This game was inspired from the famous T.V. show “Shark Tank” where the player needs to invest over the pitchers and use the earnings/profits from it to build and upgrade their assets. I collaborated with artists, designers and animators, I was involved in game design and animation and responsibilities were for the seamlessly integrate assets, write well optimised quality code and troubleshooting issues during development.
Billion D Studios
- Rescue Ambulance : This is runner game where player needs to drive an ambulance carrying a patient and reach hospital before time runs out. I was responsible for writing a clean robust code and assets integration.
- Color Tycoon : This is an idle arcade game where player needs colour the houses by picking up paint cubes and dropping at the houses. My responsibilities included, programming, assets integration, collaboration with other multidisciplinary teams and involvement in game design and art direction.
- Draw Fish : A puzzle game where player sorts all the fishes by drawing a path for fishes to the tube while staying away from the piranhas. My role was to design gameplay architecture, programming, assets integration, art direction and game design.
RedLine Games
- Wood Cutter : A puzzle game where player needs to place the nodes to match the shape highlighted on the wooden ply to carve through it. I was involved in game design, level design, programming, assets integration and UI/UX. This game accomplished 5M+ Downloads.
- Draw Wheels : A puzzle game where player draws wheels depending on the obstacles ahead to win the race. I worked as a solo developer on this game where I was provided with game design and I created all the 3d assets, was responsible for programming, mesh manipulation and UI/UX. This game accomplished 100K+ Downloads.
- Web Man : Inspired by tap timing from Spider-Man 2 Game, where player eliminates enemies by taping them. I was involved in game design, level design, brainstorming over animation sequences, programming, assets integration and UI/UX. This game accomplished 10K+ Downloads.
- Bees Attack : A shooting game where player shoots the girls approaching with a bee gun to inflate them and explode in a funny way. My responsibilities included programming, assets integration, level design and UI/UX. This game accomplished 10K+ Downloads.
Day Dreamz Studios
- High Hoops clone : A runner game clone where player hops over the platform without falling and goes through hoop to collect points and reach the finish line. I was responsible for writing a clean code.
- Dancing Hop : A game of tap timing where player taps to cut the rope and dunk the ball in the hoop. I was responsible for writing a clean code and integrate the assets.
- Helix Piano (reskin) : A reskin of Helix Jump game where player needs to swipe to rotate the tower and drop the ball down till the bottom of the tower. I was responsible for writing a clean code and integrate the assets.
GD Games
- No Place Like Home
- 2048 Shapes
- Slash Dash
- Candy Breaker 3D
- Amazing Pipes
- Fisherman world
- Tetris balance
- ASMR Pass the ball
- Brawl guys
- Ludo Brawl
- Fishing Master
- Geek Shop Arcade
Billion D Studios
- Paint My House
- Fish Sort
- Guess the Animal
- Guess What
- Color Up
- Roblox OBBY
- Brick Breaker 3D
- Hero Vs Car
- Sea Siege
- Fight Run
- Zombie Rush
- Gang Crimes Auto
RedLine Games
- Professor Grade
- Mr. Hammer
- Wheel Scale
- ASMR Wax Seal
- Volley Ball
- Drive Shootout
- Bike Rush
- Parkour Shootout
- Drifty Bike
- Cafe Inc.
- Absolute Defence
- Golf Club 3D
- Bike rage.io
- VIP Rescue
- Fast Race 3D
- Pillow Brawl
- Human Scale 3D
- Draw Mine
- Colour Dance
- Paint Collector
- Wheel Change
- Charlie’s Angels
- Summon N War
- Dynamite Run
- Armour Up
- Stealing Mouse
- Kaiju Fall
- Gulp Monster
- Make Up Em
- Student Run
- Witch Run
- GuKnife
Day Dreamz Studios
- Hoop Smash
- Buca
- Round Hit
- Paint Master
- Colour Tower
- Tricky Taps
- Stack Fall
- House Paint
- Paint Pop 3D
- Light it up
- Stack Twist
- Happy Plant 3D
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