MOHAMMED ABDUL RAB

GAME PROGRAMMER & DEVELOPER | UNITY SPECIALIST

Dubai, UAE: +971 554305154

Hyderabad, India: +91 9700040112

Email: ibnerahim1@gmail.com

LinkedIn : linkedin.com/in/ibnerahim1 

Portfolio : ibnerahim1.blogspot.com 


SUMMARY

Results-driven Game Programmer with 8+ years of expertise in creating immersive gameplay experiences across mobile, WebGL, PC and PS5. Proven track record of developing complex game systems and mechanics across 50+ projects. Currently developing "Enci's Solution", a platformer for PlayStation 5 and Steam, demonstrating expertise in console game development and advanced systems architecture.

 

Specialized in Unity with comprehensive proficiency in gameplay programming, graphics optimization (URP/HDRP), custom shader development (HLSL) and complex system design including AI pathfinding, save systems and multiplayer architecture. Strong background in developing gameplay mechanics, boss fight systems, physics simulations and performance optimization for varied platforms. Proven ability to architect scalable systems, collaborate cross-functionally and deliver high-quality code that meets platform-specific requirements.

 

Passionate about problem-solving and creating engaging player experiences through robust technical implementation and optimization.


SKILLS 

Game Development Engines: Unity 6, Unreal Engine 5

Graphics & Rendering: HLSL Programming, Shader Graph, URP,  HDRP

Networking & Multiplayer: Netcode for GameObjects, Mirror, Photon

Backend & Services: PlayFab, Google Cloud, Unity Game Services, REST API, AI Models Integration

Asset & Memory Management: Addressables System, Unity Cloud, Memory Profiling

Animation & Cinematography: Cinemachine, Timeline System, Animation State Management

Audio Systems: FMOD, Unity Audio Mixer

UI/UX: Unity UI Framework, Dynamic UI Systems, GUI Implementation, Odin Inspector

Programming Paradigms: OOPs, SOLID Principles, Design Patterns, Scriptable Objects Architecture

Game Design: Gameplay Mechanics, Level Design, Boss Fight Design, Difficulty Balancing

AI & Gameplay Systems: AI Pathfinding, NPC Management, Player movement systems, Procedural generation, Controller mapping, Collision detection, Memory profiling, Dialogue & Quest Systems

Performance Optimization: Profiler Usage, Code Optimization, Asset Refinement, Debugging

Tools & Utilities: Blender, 3D Modeling, Krita, DoTween, Prime Tween, Odin Inspector, Pixel Crushers, FMOD, Dreamtec Splines, Teamcity, PS5 Target manager, 

Version Control: Perforce, GitHub, BitBucket, Plastic SCM

Data & Preferences: Save/Load Systems, Scene Management, Localization, Player Session Management

EXPERIENCE 

GAME PROGRAMMER | DARK EMERALD STUDIO, DUBAI (2025 - 2026)

• Developing platformer game "Enci's Solution" for PlayStation 5 and Steam (Launching End of 2026)

• Architected and implemented core player game logic and control systems

• Designed and programmed complex gameplay mechanics such as:

- Blackhole system with gravitational physics

- Jaw traps with collision and animation triggers

- Sinkhole mechanics with physics-based player interaction

- Sinking platform systems with timing mechanics

- Rolling hazard dynamics and pathfinding

- Bounce pad system with physics calculations

• Implemented 3 comprehensive boss fight mechanics with attack patterns, phase systems and difficulty scaling

• Developed custom HLSL shaders for visual effects and platform-specific rendering optimization

• Architected save system with multi-slot support and cross-platform compatibility

• Implemented localization system supporting multiple languages and regional settings

• Designed and integrated custom GUI system with responsive UI elements

 

SENIOR GAME DEVELOPER | INCEPTIVE STUDIOS, DUBAI (2024 - 2025)

• Pioneered a revolutionary platform for user-generated content with advanced generative capabilities

• Developed modular character generation system with high customization and flexibility

• Implemented real-time animation capture technology for web-based platforms

• Integrated cutting-edge AI agents for:

  - Text-to-Audio generation

  - Image and Text-to-Video generation

• Designed specialized solutions targeting metaverse and crypto audience ecosystems

• Leveraged advanced AI and generative technologies to create innovative digital experiences

 

ENTREPRENEUR | GD GAMES, INDIA (2023 - 2024)

• Designed and implemented gameplay features for multiple titles including Make My Sub, Amazing Pipes, Geek Shop Arcade and Shark Tank

• Optimized game performance, improving frame rates from 45 FPS to 60 FPS on target hardware

• Collaborated cross-functionally to transform design concepts into interactive experiences

• Maintained effective client communication throughout project lifecycles

• Developed user content generation systems using Addressables for dynamic asset loading

 

SENIOR UNITY DEVELOPER | BILLION D STUDIOS, INDIA (2022)

• Led team in asset integration and performance optimization for projects like Rescue Ambulance, Colour Tycoon and Draw Fish

• Conducted code reviews and mentored junior developers to maintain high coding standards

• Managed project planning, task estimation and deadline tracking

• Implemented inventory management systems and complex game mechanics across multiple titles

• Architected scene management and save/load systems

UNITY DEVELOPER | REDLINE GAMES, INDIA (2020 - 2022)

• Developed complex gameplay mechanics for Wood Cutter, Web Man and Bees Attack

• Translated creative design concepts into functional code

• Integrated third-party plugins to enhance game functionality and user experience

• Optimized mobile games for performance across varied device specifications


JUNIOR UNITY DEVELOPER | DAY DREAMZ STUDIOS, INDIA (2018 - 2020)

• Contributed to gameplay features and improvements for projects like High Hoops Clone and Dancing Hop

• Gained foundational experience in game development processes

• Assisted in UI implementation and basic game mechanics programming

• Implemented procedural level generation for Puzzle games


ACHIEVEMENTS & RECOGNITION

 

PRODUCT DEVELOPMENT EXCELLENCE

• Developed "Wood Cutter" mobile game that achieved 10+ million downloads across iOS and Android app stores, demonstrating exceptional product-market fit, user engagement optimization and successful monetization strategy

• Engineered gameplay mechanics and user experience systems that resulted in high retention rates and viral growth

 

COMPETITIVE GAME JAM RECOGNITION

• Won $3,500 prize securing 2nd place in Game Shift Game Jam where we created “Mandi Mayhem”, A chaotic cooking under pressure simulation game, Demonstrated top-tier competitive gameplay and decision-making abilities against skilled competitors

• Won $3,000 prize securing 3rd place in Supersonic Game Jam by developing “Shark Tank”, An arcade strategic investment game showcasing advanced strategic thinking, performance under pressure and competitive excellence


INNOVATION & DEVELOPMENT COMPETITIONS

• Regular participant in prestigious game development competitions including Global Game Jam and Brackeys Game Jam

• Leveraged competition environments to prototype innovative game concepts, experiment with novel mechanics and collaborate with diverse development teams

• Participant in Envisage & Robotics Hackathon, demonstrating technical problem-solving abilities and collaborative innovation skills

 

BUSINESS LEADERSHIP & ENTREPRENEURSHIP

• Successfully managed and scaled family business operations over 6 years, achieving 300% revenue growth through strategic planning, operational optimization and market expansion initiatives

• Demonstrated strategic business acumen, operational excellence and ability to drive organizational growth in competitive market conditions

• Served as a Head of marketing at Entrepreneurship Cell in the University, a prestigious student organization dedicated to fostering entrepreneurial mindset and supporting startup initiatives


NOTABLE PROJECTS & POERTFOLIO

DARK EMERALD STUDIO

Enci's Solution - Platformer Game (PS5 & Steam, Launching End of 2026)

Trailer: Enci's Solution - Announcement Trailer | PS5 Games 


INCEPTIVE STUDIOS

Geez on Ape - User-Generated Content & AI Generative Platform

DashBo - User-Generated Content with Animations & Background Customization

Dookey Dash Unclogged: User-Generated Content & Vehicle customisation

 

GD GAMES

• Make My Sub - Subway Restaurant Simulation Game

• Amazing Pipes - Puzzle Water Management Game

• Geek Shop Arcade - Idle Management Game

• Car Evolution - Vehicle Progression Game

 

BILLION D STUDIOS

• Rescue Ambulance - Patient Delivery Runner Game

• Colour Tycoon - House Painting Management Game

• Draw Fish - Strategic Sorting Puzzle

• Shark Tank - Strategic Investment Game

 

REDLINE GAMES

Wood Cutter - Shape Matching Puzzle

• Web Man - Action Platformer

ASMR Wax Seal - Target Matching Wax Stamp and Coloring Game

• Dynamite Rush - Action Platformer

 

DAY DREAMZ STUDIOS

• High Hoops Clone - Platform Jumping Arcade

• Dancing Hop - Rhythmic Ball Dunking Challenge

• Helix Piano - Musical Platformer

 

FREELANCE & INDEPENDENT PROJECTS

Seep Star

• Kabaddi League

• Gadget Top, Deck builder game for Steam

• And 30+ additional mobile and casual games


EDUCATION 

Bachelor of Engineering in Information Technology

Muffakham Jah College of Engineering and  Technology (2014 - 2018)